Update 0.3.0


A bunch of adjustments here! Also, I think I accidentally removed the player’s starting weapon in the last update? I’m terribly sorry! It’s back now so you can hit things harder lol.

Also, I got super fixated on this update, so I maaaay have forgotten to write some stuff down.

New Stuff:

  • The Queen now has different things to say when you feed her, depending on how much weight she gains during each feeding
  • She also has something to say when you stand close to her, which also changes depending on how much weight she gained on her last feeding
  • 1 more weight stage (Up to 146 lbs)
  • 1 new floor of the dungeon (Floor 5)
  • 2 new enemies
  • 4 new attacks
  • 6 new recipes
  • Added a few new things at the ingredients shop

Changes:

  • Changed title theme and added music where it was silent
  • You now get a full heal whenever you feed the Queen
  • The Queen will now eat ANY food, as long as it came from the dungeon. However, cooked food still gives a much higher calorie count, more than the ingredients combined
  • Money and experience now go up the farther you go down
  • Overhauled enemy stats, they should be easier to manage now
  • Changed enemy behaviour.
  • Player is always centered when walking around the castle

Bug Fixes:

  • Chest loot shouldn’t loop endlessly anymore
  • Only 1 chest should spawn at a time now
  • The player has a weapon again, I accidently took it out of the starting inventory last update somehow
  • The character death animation now matches your character sprite

Files

Devouring Deep 0.3.0 DEMO.zip 252 MB
50 days ago

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